A preliminary study of adopting game-based learning and e-books to support science learning. | |
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學年 | 107 |
學期 | 2 |
發表日期 | 2019-07-02 |
作品名稱 | A preliminary study of adopting game-based learning and e-books to support science learning. |
作品名稱(其他語言) | |
著者 | Wang, Y. H. |
作品所屬單位 | |
出版者 | |
會議名稱 | The 5th International Symposium on Educational Technology (ISET2019) |
會議地點 | 捷克 |
摘要 | In this study, the researcher conducted a multi-phases study and to explore how various e-learning materials could be adopted to support a science class in learning electric circuits for elementary school students. Several research phases were conducted in the study. Firstly, the science course observation was conducted to understand how the current science course could be improved with the learning technology. Secondly, the e-learning materials were designed and developed accordingly to support the learning activities. Lastly, science teachers were invited into the interview session for preliminary evaluation. The study aims to take the advantages of game-based learning and multimedia contents to support science learning for elementary school students. The design and mode of how to integrate the two learning tools into science learning scenario is proposed and discussed. |
關鍵字 | Electronic publishing;Electronic learning;Games;Toy manufacturing industry;Tools;Augmented reality |
語言 | en |
收錄於 | |
會議性質 | 國際 |
校內研討會地點 | 無 |
研討會時間 | 20190702~20190704 |
通訊作者 | |
國別 | CZE |
公開徵稿 | |
出版型式 | |
出處 | |
相關連結 |
機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/118213 ) |