097 / 1 |
國小教師資訊融入教學專業知能建構之研究
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2011-06-09 |
095 / 1 |
情境模擬策略融入師資培育線上課程之設計及發展:以「班級經營」為例
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2011-06-09 |
096 / 1 |
An Investigation of Taiwanese Early Adolescents’ Self-evaluations Concerning the Big 6 Information Problem-solving Approach
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2011-06-09 |
098 / 1 |
Developmnet and Validation of the Computer Technology Literacy Self-Assessment Scale for Taiwanese Elementary School Students
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2011-06-09 |
099 / 1 |
Student satisfaction and self-efficacy in a cooperative robotics course
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2011-06-09 |
100 / 1 |
A framework of PBL strategy intergrated in LMS and a ubiquitous Learning Environment
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2012-10-23 |
100 / 1 |
Developing and validating a media literacy self-evaluation scale (MLSS) for elementary school students
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2012-10-23 |
101 / 1 |
Integration of project-based learning strategy with mobile learning: case study of mangrove wetland ecology exploration project
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2013-05-15 |
101 / 1 |
Exploring the Media Literacy of Taiwanese Elementary School Students
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2013-05-15 |
102 / 1 |
Usability testing for e-Learning material for new employee training: A design-based research approach
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2014-07-16 |
102 / 1 |
Gender Differences in College Students’Behaviors in an Online
Question-answer Discussion Activity
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2014-07-16 |
103 / 1 |
Effects of online college student's Internet self-efficacy on learning motivation and performance
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2015-03-13 |
104 / 1 |
University faculty's perspectives on the roles of e-instructors and their online instruction practice
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2016-09-03 |
106 / 1 |
Development and Evaluation of the Operational Management Simulation Game E-cafe
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2018-07-26 |
110 / 1 |
Influence of problem-based learning games on effective computer programming learning in higher education
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2021-12-15 |
112 / 1 |
Exploring College Students' Deeper Learning Perceptions in the Blended Learning Environment: Scale Development, Validation, and Experimental Comparison
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2024-01-06 |
112 / 1 |
Implementation of the flipped classroom approach for promoting college students' deeper learning
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2024-01-06 |